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Campaign Secrets · Mox · DM Reference

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Spoiler hooks · Hidden explanations · Escalation tools

What Mox Might Be

Pick one, combine several, or leave all of them false until the table reveals what is funniest.

Option A — The Curse Found a Job Recommended

Mox began as a normal Unseen Servant, but Hades' emo curse accidentally gave it a tiny stable identity by pouring ambient backstage anxiety into the spell.

Mox is not a soul. Mox is not a ghost. Mox is a repeated act of help that became a person-shaped habit.

  • Mox becomes stronger around rehearsals, performances, and emotionally charged repair work.
  • Mox dislikes neglected objects because neglect is one of the curse's vectors.
  • If the party helps people reconnect, repair, or perform, Mox becomes clearer and more capable.
Option B — A Roadie from the Underworld

Mox is a minor underworld functionary that used to maintain the backstage machinery of tragic fate: curtains, trapdoors, thunder cues, smoke, chains, dramatic lighting.

It defected because Hades' current emo-civic project is, from a technical standpoint, sloppy.

  • Mox knows stagecraft, thresholds, locks, levers, curtains, hidden doors, and dramatic timing.
  • Mox has opinions about Hades: not moral outrage first, but professional disgust.
  • Underworld architecture may respond to Mox like an old employee badge that mostly still works.
Option C — Felix Made It Worse by Measuring It

Felix's obsessive logging stabilized Mox. The more he classified, measured, named, and argued with it, the more real it became.

The name Mox matters.

  • Mox gains new behaviors when Felix writes them down.
  • Felix can accidentally empower Mox by revising its designation.
  • A hostile entity could try to rename/reclassify Mox to change what it is.
Option D — The Bag Is the Egg

The Bag of Holding is not merely Mox's home. It is the shell or workshop where Mox is developing.

  • Inside the bag, Mox is much more elaborate than outside: tiny benches, stage lights, sorted bolts, impossible labels.
  • If the bag is damaged, Mox becomes scared rather than chaotic.
  • The bag may eventually contain one impossible room: a tiny backstage workshop between world and underworld.

Long-Running Mox Clues

Use these sparingly.

  1. Mox always fixes things associated with performance, care, or keeping people together first.
  2. Mox hates loose cables because they resemble cut threads of fate.
  3. Mox leaves black tape marks that sometimes form a map if collected over multiple sessions.
  4. Mox's labels are jokes, but they are never wrong.
  5. Mox refuses to touch certain underworld symbols unless Felix asks politely.
  6. Mox reacts positively to Rogers because Rogers treats unseen helpers like neighbors.
  7. Mox is rude to Dubya because Dubya keeps generating preventable incidents; Mox still protects him.
  8. Mox's invisible ink becomes visible under tears, stage heat, or underworld moonlight.
  9. Mox may have heard Hades' machinery from the inside.
  10. Mox may know where the curse is routed, but can only express it through repairs and stage directions.

Secret Escalation Table — d12

Roll when Mox is used in a major dramatic scene, or when Felix relies on Mox emotionally rather than practically.

d12Hidden Escalation
1Mox leaves a black tape arrow pointing toward the next curse node.
2Mox produces an item with an underworld inventory tag. It should not be in the bag.
3Mox refuses to help until someone says what they are actually afraid of.
4A repaired object briefly shows a memory of its happiest use.
5Mox's invisible ink reveals a Greek word Felix recognizes but dislikes.
6The bag opens onto a tiny backstage corridor that is not physically possible.
7Mox prevents harm by taking the hit as a burst of black tape, static, and silence. It returns later, smaller and grumpier.
8Something underworld-related recognizes Mox and calls it by a different name.
9Mox fixes a broken object, but cannot fix what it symbolizes. Let the players do that part.
10Mox delivers a complaint form addressed to Hades. It is already stamped 'ignored.'
11Mox produces a stage cue for the party: lighting, smoke, music, or a curtain reveal that changes the scene's emotional framing.
12Mox becomes briefly visible: a smudge of black gloves, tiny horns made of bent paperclips, and eyes like standby LEDs. Then gone.
Mox is not random chaos. Mox is invisible competence with gremlin boundaries.

If Mox creates trouble, the trouble should reveal something useful, protect someone, expose a secret, or force Felix to admit he cares.

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